Just submitted my first Swift application to iTunes Connect. Xcode says it’s successful but after the build is automatically processed by iTunes Connect, I got an email from iTunes Connect saying I have “Too many symbol files”.
Here’s the email I got from iTunes Connect.
We have discovered one or more issues with your recent delivery for “”. Your delivery was successful, but you may wish to correct the following issues in your next delivery:
Too many symbol files – These symbols have no corresponding slice in any binary [1431D977-72BC-308F-AB71-71529F25400B.symbols, 158C72A7-98AC-3F07-B2BE-88427591B413.symbols, 44973EAC-563E-340C-B549-55A5014A68BA.symbols, 678BF06F-0C3D-3A09-BFBF-699C7079FECD.symbols, 90907DDB-0400-38ED-BB5F-0C12333C0624.symbols, 93B79949-5757-374A-97B9-825AE1A61B7D.symbols, ABA05220-4FB0-397F-AFBB-08774A82F4CA.symbols, AD70F02A-4422-32B8-8C40-CF9B45A2CCC6.symbols, B0CC9F7D-C542-3E18-A518-B28B7ECABE80.symbols, BF6A4C3B-6FA5-3C51-8404-19C2F132458D.symbols, C9D6E078-8E2A-39D9-8DEE-476916A69CEE.symbols, CF5320DF-AB31-3845-BAD5-F6E51045D396.symbols, D4967AA3-8FB0-3712-B0DE-7F4144AF8F4B.symbols, D813B314-AD37-31D4-B675-442052994495.symbols, DF42A13F-08D8-3E71-B221-FC357E0B60F5.symbols, F5F636C2-F0E0-3CA7-8F7D-C49A36CD5C65.symbols]
After you’ve corrected the issues, you can use Xcode or Application Loader to upload a new binary to iTunes Connect.
The App Store team
I checked both Stack Overflow and the Apple Developer Forums and looks like it’s pretty common for developers submitting their Swift application to Apple. Doesn’t look like a show stopper, but it is indeed causing a lot of concern for developers like me, excitedly submitting our first Swift apps to the App Store.
I tried doing a fresh clean, and rebuilt my app. But after I submitted my fresh build, I got the same email with basically the same errors.
I still do not know the fix to this issue, and my app is currently in “Waiting For Review” state.